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Video Card History (1996 to the present) PDF Print E-mail
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Video Card History (1996 to the present)
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Author: Darren Paschedag

Date: 11/9/03

Introduction

When 3dfx released their first card in October of 1996, it hit the computer world like a right cross to the face. That card was called Voodoo. This new card held the door open for video game development, accelerating 3D graphics like nothing before. The Voodoo card performed its magic via a pass-through connection to the user's regular 2D video card - a practice known as piggy backing. A few months later a new card was introduced, the Voodoo Rush, which combined both 3D and 2D functions into one card. However, it ran significantly slower than the normal Voodoo. This, combined with driver issues, caused the Rush to be seen as a flop by the community.

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In all races, there must be competitors. ATI and NVIDIA both had cards out shortly after that to compete with 3dfx. ATI had the Rage, and NVIDIA dubbed theirs the Riva 128. This was long before they both took the 3D giant 3dfx completely out of the race though, and both companies were but tiny blips on the radar during this time. To counter the new competition, 3dfx released the Voodoo2 in March of 1998. It was a vast improvement over the Voodoo, having a 90 MHz core clock and a whopping 12 MB of video memory. Voodoo2 could produce a resolution up to 1024 x 768, and had a blistering fast 3.6 Gb memory bandwidth - top of the line back then. As before, the Voodoo Banshee came out after the Voodoo 2, and like the Voodoo Rush it was a waste of money due to performance issues. Incidentally, the Voodoo2 was also a piggy-backer, which caused image quality issues for many.


 
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